NeverSink's Filter - Very Strict - Hides most rares, scrolls, augments, armourers. Hides random gems (hold alt in the first zone if you level with it). NeverSink's Filter - Strict - Hides bad-base rares and scrolls. Great for new leagues and beginners and medium-speed endgame gameplay. NeverSink's Filter - Semi-Strict - Healthy balance. Recommended for beginners, new leagues and slow-clearing gameplay. NeverSink's Filter - Regular - Shows a lot. You can get an overview of how the stricntesses differ (and download all of them) on (click on "Details" next to the "Strictness" button) I recommend starting a league/account on regular or semi-strict and slowly increasing the strictness, when you feel like you're finding too many items. The core idea is that as you become faster and your gear better, you're usually better off running a higher strictness, killing more monsters and focusing more on the chance of getting great drops. Each consequent strictness will show less and less loot. The filter comes in 7 basic strictnesses, ranging from "soft" to "uber-plus strict". Use GitHub if you want direct code access or are interested in forking the repository. It provides additional installation instructions, filter information and the possibility to simulate and modify the filter. You can get all versions on both: and GitHub. NOTE: Want to watch me code/poe or get live updates about new versions?: Loading your save, will always merge your changes into the latest filter version. NOTE: ALWAYS get the latest version of the filter before the start of each new league. The result is a very advanced and polished script with several strictness and style versions that suits the needs of exiles all over Wraeclast. The filter has become somewhat of a community standard. In the past years the filter has received ingame integration on consoles, integration into the POE ladder and now can directly export filters to your account as well. Due to differences in playstyles, I've developed the strictness, style system and later - a website designed to finetune the filter to your own needs. The filter has received well over 150 updates since then. I've shared it here and I met with a lot of attention, criticism and suggestions. Back then I took upon the quest to design a lootfilter that would meet my standards. I also do have a little knack for in-depth and complete things. I'm a developer and I value time, comfort and automation. This thread was created on the 15-April-2015 during the Awakening beta.
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